Monday, July 28, 2014

My London WorldCon (LonCon 3) Schedule

In a couple of weeks, I'll be attending LonCon 3, the 72nd annual WorldCon (and my first). Last week, they officially announced their programming schedule, and I'm pleased to say I'll be on a couple of panels. In addition to participating in the stuff below, I'll be bouncing around the con in a dizzy haze, pulling my hair out trying to decide which awesome thing to see at pretty much any given time.

Feel free to keep an eye out for me if you're going. My wife will be with me in London, but she's a muggle, so I'll be attending the con all by my lonesome. In other words, friendly company will be welcome. Not to mention this is my first time paneling, so I'd appreciate the moral support! Come say hi.

SFWA Reception

Friday 7:00pm

This doesn't appear to be an item on the official program (yet?), but SFWA is hosting a reception for members on Friday evening. I plan to attend.

From Indie to AAA

Saturday 4:30pm, Capital Suite 16 (ExCeL)

Should Indie games aim for AAA status, or are they better off as a forum for arts and creative development? Can the two live together?

Sylvia Wrigley, Gemma Thomson, Colin Harvey, James Swallow, J.W. Alden

Lizard Wizards in Space! Bethesda vs Bioware

Sunday 11:00am, Capital Suite 1 (ExCeL)

Panel examining the impact of Bioware and Bethesda videogames on recent gaming experiences. Baldur's Gate, Mass Effect, Dragon Age and Skyrim have all advanced player experiences in games, providing us with rich worlds, exciting possibilities and diverse characters to play. Both companies pride themselves on allowing the player to choose their own pathway through the game, and to experience each world on their own terms. This panel investigates the strengths and weakness of these games, and looks at the ways they are influencing play.

Jenni Hill, Sylvia Wrigley, L. M. Myles, Ashley M.L. Brown, J.W. Alden

As you can see, both of my panels are related to video games. You might think I'd prefer to be on panels related to SFF or writing/publishing, but this is actually kind of a relief. As I mentioned above, this will be my first time as a panelist, and I feel very much like I'm jumping into the deep end. But talking about video games will make it easier for me to just nerd out up there without much impostor syndrome kicking in. Plus it means my "panel research" has consisted of playing Mass Effect, Skyrim, and a bunch of awesome indie games. So there's that.